DITL_9069.txt Items: (2 entries) 0: Bounds: x1=0, y1=0, x2=366, y2=243 Type: 0 Info: '' 1: Bounds: x1=56, y1=212, x2=316, y2=228 Type: -128 Info: '' DITL_9004.txt Items: (4 entries) 0: Bounds: x1=292, y1=76, x2=360, y2=96 Type: 4 Info: 'Yes' 1: Bounds: x1=212, y1=76, x2=276, y2=96 Type: 4 Info: 'No' 2: Bounds: x1=56, y1=8, x2=364, y2=64 Type: -120 Info: 'Are you sure you would like to surrender?' 3: Bounds: x1=8, y1=10, x2=40, y2=42 Type: -96 Info: '' DITL_9003.txt Items: (4 entries) 0: Bounds: x1=292, y1=76, x2=360, y2=96 Type: 4 Info: 'Accept' 1: Bounds: x1=212, y1=76, x2=276, y2=96 Type: 4 Info: 'No' 2: Bounds: x1=56, y1=8, x2=364, y2=64 Type: -120 Info: '^0 would like to Surrender. Do you accept?' 3: Bounds: x1=8, y1=10, x2=40, y2=42 Type: -96 Info: '' DITL_9002.txt Items: (14 entries) 0: Bounds: x1=236, y1=292, x2=339, y2=312 Type: 4 Info: 'Use This' 1: Bounds: x1=130, y1=292, x2=220, y2=312 Type: 4 Info: 'DonÕt Use' 2: Bounds: x1=9, y1=292, x2=89, y2=312 Type: 4 Info: 'Default' 3: Bounds: x1=4, y1=4, x2=336, y2=40 Type: -120 Info: 'Scenario Settings Economy Override FOR ADVANCED PLAYERS ONLY!!!' 4: Bounds: x1=4, y1=44, x2=168, y2=68 Type: -120 Info: 'Player Cash' 5: Bounds: x1=4, y1=100, x2=168, y2=124 Type: -120 Info: 'Neutral Cash Modifier' 6: Bounds: x1=4, y1=72, x2=168, y2=96 Type: -120 Info: 'Bonus Funds' 7: Bounds: x1=12, y1=180, x2=340, y2=216 Type: -120 Info: '¥Player Cash: Amount of cash major players receive in build phase.' 8: Bounds: x1=188, y1=48, x2=332, y2=64 Type: 16 Info: '' 9: Bounds: x1=188, y1=76, x2=332, y2=92 Type: 16 Info: '' 10: Bounds: x1=188, y1=104, x2=332, y2=120 Type: 16 Info: '' 11: Bounds: x1=12, y1=216, x2=344, y2=248 Type: -120 Info: '¥Bonus Cash: Amount of cash major players receive on first Orders phase. ' 12: Bounds: x1=12, y1=252, x2=344, y2=284 Type: -120 Info: '¥Neutral Fund Modifer: Amount the starting funds are divided for neutral countries.' 13: Bounds: x1=4, y1=132, x2=336, y2=180 Type: -120 Info: 'Allows you to change the scenario starting funds base value, before the economy modifier is applied.' DITL_9001.txt Items: (3 entries) 0: Bounds: x1=292, y1=76, x2=360, y2=96 Type: 4 Info: 'OK' 1: Bounds: x1=56, y1=8, x2=364, y2=64 Type: -120 Info: 'You have been defeated. You own no hexes, no cities, and you have no army to speak of.' 2: Bounds: x1=8, y1=10, x2=40, y2=42 Type: -96 Info: '' DITL_9000.txt Items: (3 entries) 0: Bounds: x1=292, y1=76, x2=360, y2=96 Type: 4 Info: 'OK' 1: Bounds: x1=56, y1=8, x2=364, y2=64 Type: -120 Info: 'Congratulations! You have won the game. You own all hexes, all cities, and the enemy has no army left.' 2: Bounds: x1=8, y1=10, x2=40, y2=42 Type: -96 Info: '' DITL_7693.txt Items: (7 entries) 0: Bounds: x1=292, y1=176, x2=360, y2=196 Type: 4 Info: 'Main' 1: Bounds: x1=72, y1=176, x2=136, y2=196 Type: 4 Info: 'Cancel' 2: Bounds: x1=188, y1=176, x2=268, y2=196 Type: 4 Info: 'Strategic' 3: Bounds: x1=68, y1=8, x2=308, y2=28 Type: -120 Info: 'Which map would you like to print? ' 4: Bounds: x1=12, y1=12, x2=44, y2=44 Type: -96 Info: '' 5: Bounds: x1=68, y1=28, x2=368, y2=80 Type: -120 Info: '¥ Remember to save before printing! ¥ Only the visible area of the chosen map window will be printed. ' 6: Bounds: x1=68, y1=80, x2=364, y2=164 Type: -120 Info: '¥ For best results with a black and white printer, save your game and start Onslaught with your screen set to black and white. Then try printing again.' DITL_6520_Map Parameters.txt Items: (21 entries) 0: Bounds: x1=271, y1=370, x2=329, y2=390 Type: 4 Info: 'OK' 1: Bounds: x1=196, y1=370, x2=254, y2=390 Type: 4 Info: 'Cancel' 2: Bounds: x1=148, y1=30, x2=172, y2=47 Type: -112 Info: '4' 3: Bounds: x1=8, y1=64, x2=208, y2=89 Type: 0 Info: '' 4: Bounds: x1=8, y1=92, x2=208, y2=116 Type: 0 Info: '' 5: Bounds: x1=236, y1=32, x2=334, y2=50 Type: 5 Info: 'Player 2 AI' 6: Bounds: x1=236, y1=56, x2=334, y2=74 Type: 5 Info: 'Player 1 AI' 7: Bounds: x1=236, y1=76, x2=328, y2=92 Type: 5 Info: 'Gen Roads' 8: Bounds: x1=6, y1=270, x2=168, y2=289 Type: 0 Info: '' 9: Bounds: x1=169, y1=270, x2=331, y2=289 Type: 0 Info: '' 10: Bounds: x1=6, y1=319, x2=168, y2=338 Type: 0 Info: '' 11: Bounds: x1=169, y1=319, x2=331, y2=338 Type: 0 Info: '' 12: Bounds: x1=6, y1=370, x2=168, y2=389 Type: 0 Info: '' 13: Bounds: x1=72, y1=5, x2=261, y2=21 Type: -120 Info: 'Map Generation Parameters' 14: Bounds: x1=11, y1=30, x2=137, y2=46 Type: -120 Info: 'Neutral Nations' 15: Bounds: x1=53, y1=245, x2=108, y2=260 Type: -120 Info: 'Forest' 16: Bounds: x1=205, y1=245, x2=260, y2=260 Type: -120 Info: 'River' 17: Bounds: x1=33, y1=295, x2=108, y2=311 Type: -120 Info: 'Mountains' 18: Bounds: x1=200, y1=295, x2=258, y2=311 Type: -120 Info: 'Deserts' 19: Bounds: x1=53, y1=345, x2=97, y2=360 Type: -120 Info: 'Beach' 20: Bounds: x1=8, y1=124, x2=332, y2=224 Type: -120 Info: '' DITL_6060.txt Items: (4 entries) 0: Bounds: x1=244, y1=64, x2=312, y2=84 Type: 4 Info: 'OK' 1: Bounds: x1=156, y1=64, x2=220, y2=84 Type: 4 Info: 'Cancel' 2: Bounds: x1=72, y1=12, x2=319, y2=48 Type: -120 Info: 'Are you sure you want to end your turn now?' 3: Bounds: x1=16, y1=12, x2=48, y2=44 Type: -96 Info: '' DITL_1000_Save Template.txt Items: (4 entries) 0: Bounds: x1=256, y1=76, x2=324, y2=96 Type: 4 Info: 'OK' 1: Bounds: x1=176, y1=76, x2=240, y2=96 Type: 4 Info: 'Cancel' 2: Bounds: x1=8, y1=32, x2=328, y2=48 Type: 16 Info: '^0' 3: Bounds: x1=4, y1=8, x2=328, y2=24 Type: -120 Info: 'Save Unit Template As:' DITL_993_Preferences.txt Items: (16 entries) 0: Bounds: x1=216, y1=263, x2=274, y2=283 Type: 4 Info: 'OK' 1: Bounds: x1=140, y1=263, x2=198, y2=283 Type: 4 Info: 'Cancel' 2: Bounds: x1=6, y1=41, x2=230, y2=57 Type: 5 Info: 'Sound Effects' 3: Bounds: x1=6, y1=60, x2=230, y2=76 Type: 5 Info: 'Speak Some Messages' 4: Bounds: x1=24, y1=298, x2=248, y2=314 Type: 5 Info: 'Auto-Check Show Battles' 5: Bounds: x1=6, y1=78, x2=266, y2=98 Type: 5 Info: 'Check Hex Stacking When Dragging' 6: Bounds: x1=6, y1=98, x2=210, y2=120 Type: 5 Info: 'Restore Default City Names' 7: Bounds: x1=4, y1=308, x2=272, y2=328 Type: 5 Info: 'Optimize for RAM (otherwise Speed)' 8: Bounds: x1=6, y1=120, x2=264, y2=141 Type: 5 Info: 'Show Damage In Option Pop-Up' 9: Bounds: x1=6, y1=143, x2=278, y2=161 Type: 5 Info: 'Confirm End Turn' 10: Bounds: x1=13, y1=209, x2=69, y2=228 Type: 6 Info: 'Slow' 11: Bounds: x1=78, y1=210, x2=155, y2=228 Type: 6 Info: 'Medium' 12: Bounds: x1=165, y1=210, x2=216, y2=228 Type: 6 Info: 'Fast' 13: Bounds: x1=6, y1=10, x2=288, y2=28 Type: -120 Info: 'Onslaughtª Preferences' 14: Bounds: x1=7, y1=190, x2=128, y2=206 Type: -120 Info: 'Animation Speed:' 15: Bounds: x1=216, y1=263, x2=274, y2=283 Type: -128 Info: '' DITL_969_Purchase.txt Items: (6 entries) 0: Bounds: x1=224, y1=144, x2=282, y2=164 Type: 4 Info: 'Buy It' 1: Bounds: x1=136, y1=144, x2=194, y2=164 Type: 4 Info: 'Not Yet' 2: Bounds: x1=44, y1=8, x2=280, y2=88 Type: -120 Info: '^2' 3: Bounds: x1=44, y1=92, x2=280, y2=112 Type: -120 Info: 'Cash Left: ^0' 4: Bounds: x1=8, y1=8, x2=40, y2=40 Type: -96 Info: '' 5: Bounds: x1=44, y1=116, x2=280, y2=136 Type: -120 Info: 'Cost: ^1' DITL_669_Turn Switch.txt Items: (3 entries) 0: Bounds: x1=216, y1=68, x2=274, y2=88 Type: 4 Info: 'OK' 1: Bounds: x1=46, y1=4, x2=276, y2=56 Type: -120 Info: '^0 It is now your turn.' 2: Bounds: x1=8, y1=8, x2=40, y2=40 Type: -96 Info: '' DITL_666_Registration.txt Items: (8 entries) 0: Bounds: x1=272, y1=248, x2=340, y2=268 Type: 4 Info: 'OK' 1: Bounds: x1=200, y1=248, x2=264, y2=268 Type: 4 Info: 'Quit' 2: Bounds: x1=8, y1=228, x2=192, y2=284 Type: -120 Info: 'Remember to send in your registration card to recieve your free updates!' 3: Bounds: x1=8, y1=92, x2=340, y2=128 Type: -120 Info: 'Please enter the Onslaught serial number from your registration card:' 4: Bounds: x1=8, y1=128, x2=332, y2=148 Type: -112 Info: '' 5: Bounds: x1=8, y1=168, x2=336, y2=188 Type: -120 Info: 'Please enter your name:' 6: Bounds: x1=8, y1=188, x2=332, y2=208 Type: -112 Info: '' 7: Bounds: x1=8, y1=8, x2=320, y2=80 Type: -120 Info: 'Welcome To Onslaught! Thank you for purchasing this product. Please fill in the information below to complete your licensing agreement.' DITL_505_DisplayMsg.txt Items: (1 entries) 0: Bounds: x1=10, y1=3, x2=290, y2=34 Type: -120 Info: '^0 ^1' DITL_205_Save Before Quitting.txt Items: (3 entries) 0: Bounds: x1=288, y1=71, x2=348, y2=91 Type: 4 Info: 'Quit' 1: Bounds: x1=215, y1=71, x2=275, y2=91 Type: 4 Info: 'Cancel' 2: Bounds: x1=75, y1=10, x2=348, y2=58 Type: -120 Info: 'Are you sure you want to quit?' DITL_204_Confirm Revert.txt Items: (3 entries) 0: Bounds: x1=280, y1=56, x2=340, y2=76 Type: 4 Info: 'Reset' 1: Bounds: x1=208, y1=56, x2=268, y2=76 Type: 4 Info: 'Cancel' 2: Bounds: x1=75, y1=10, x2=340, y2=44 Type: -120 Info: 'Are you sure you want to reset the guest?' DITL_203_Confirm Revert.txt Items: (3 entries) 0: Bounds: x1=280, y1=56, x2=340, y2=76 Type: 4 Info: 'Revert' 1: Bounds: x1=208, y1=56, x2=268, y2=76 Type: 4 Info: 'Cancel' 2: Bounds: x1=75, y1=10, x2=340, y2=44 Type: -120 Info: 'Revert to the last saved version of Ò^0Ó?' DITL_202_Save Before Quitting.txt Items: (4 entries) 0: Bounds: x1=288, y1=71, x2=348, y2=91 Type: 4 Info: 'Save' 1: Bounds: x1=215, y1=71, x2=275, y2=91 Type: 4 Info: 'Cancel' 2: Bounds: x1=75, y1=71, x2=159, y2=91 Type: 4 Info: 'DonÕt Save' 3: Bounds: x1=75, y1=10, x2=348, y2=58 Type: -120 Info: 'Save changes to the ^0 document Ò^1Ó before quitting?' DITL_201_Save Before Closing.txt Items: (4 entries) 0: Bounds: x1=288, y1=71, x2=348, y2=91 Type: 4 Info: 'Save' 1: Bounds: x1=215, y1=71, x2=275, y2=91 Type: 4 Info: 'Cancel' 2: Bounds: x1=75, y1=71, x2=159, y2=91 Type: 4 Info: 'DonÕt Save' 3: Bounds: x1=75, y1=10, x2=348, y2=58 Type: -120 Info: 'Save changes to the ^0 document Ò^1Ó before closing?' DITL_132_Msg.txt Items: (6 entries) 0: Bounds: x1=108, y1=260, x2=166, y2=280 Type: 4 Info: 'OK' 1: Bounds: x1=8, y1=44, x2=284, y2=192 Type: -120 Info: '^0' 2: Bounds: x1=52, y1=4, x2=276, y2=40 Type: -120 Info: 'An important message from the creators of ^1ª.' 3: Bounds: x1=8, y1=4, x2=40, y2=36 Type: -96 Info: '' 4: Bounds: x1=8, y1=196, x2=272, y2=216 Type: -120 Info: '(Toolbox Code: ^2)' 5: Bounds: x1=8, y1=216, x2=276, y2=236 Type: -120 Info: '(Internal Code: ^3)' DITL_131_Msg.txt Items: (4 entries) 0: Bounds: x1=124, y1=172, x2=182, y2=192 Type: 4 Info: 'OK' 1: Bounds: x1=8, y1=48, x2=284, y2=164 Type: -120 Info: '^0' 2: Bounds: x1=52, y1=4, x2=276, y2=40 Type: -120 Info: 'An important message from the creators of ^1ª.' 3: Bounds: x1=8, y1=4, x2=40, y2=36 Type: -96 Info: '' DITL_130_Msg.txt Items: (4 entries) 0: Bounds: x1=120, y1=172, x2=178, y2=192 Type: 4 Info: 'OK' 1: Bounds: x1=8, y1=40, x2=284, y2=164 Type: -120 Info: '^0' 2: Bounds: x1=52, y1=4, x2=276, y2=40 Type: -120 Info: 'An important message from the creators of ^1ª.' 3: Bounds: x1=8, y1=4, x2=40, y2=36 Type: -96 Info: ''